FIFA 17 moves towards the Frostbite engine this year, the identical tech as seen in Battlefield A single and also the upcoming Mass Impact. It is a departure in the Ignite engine applied among FIFA 14 and 16 – introduced to show off the capabilities of PlayStation 4 and Xbox 1 – and allows for a big improvement in the series’ lighting and atmospheric effects. We pit the two engines against each other here to view precise extent with the modify, and if this can be the series visual overhaul we’ve been waiting for.
The setup is easy adequate. We use a single gamepad to handle two games simultaneously in real-time: 1 machine running FIFA 16 Coins with Ignite, and around the other it’s the FIFA 17 demo with Frostbite. Needless to say we are able to expect tweaks between this demo as well as the final version, but as a sign on the improvements this engine brings, our ‘dual-wield’ handle process shines a light on the locations offered one of the most perform. Nonetheless, the reality the core gameplay, camera, menu systems and animations are matched so closely working with precisely the same input is clear a sign there’s nonetheless a lot in frequent among the two games. Regardless of the engine switch, it is incredible how related FIFA 17 is to its predecessor with regards to manage mechanics – though this thankfully tends to make a comparison like this probable.
Side-by-side, we can see places like Stamford Bridge and Centurylink Field (the two stadia readily available within this taster) possess a handful of light adjustments in geometry and supplies. New fences are added, support structures now line the roofing, and glass supplies are swapped in to permit sun to shine through specific stands. Never count on a colossal overhaul right here; the revised grounds were a bullet-point feature of last year’s game, however they do transfer more than for the Frostbite engine using a few modest embellishments in FIFA 17.
It really is the lighting model that largely sets this year’s FIFA aside from the final. Fifa 17 coins now makes use of volumetric light effects, filling the air above the stands inside a more realistic way than before. It signifies floodlight beams diffuse appropriately into the space above the pitch, as you’d anticipate inside a true game, whereas just before we produced do using a standard lens flare on every lamp. The change is most effective seen in evening matches at Stamford Bridge, and although arguably the impact is really a tad overdone for the sake of showing off this new tech, it does support to add a much-needed sense of volume to the air.